Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Rated Map Pack / Ladders and official CS news > Polls, and General discuss > RCB Fair Mod Discussion
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http://www.voobly.com/forum/thread/268415
About
So, I recently acquired the rights for RCB Fair Mod, this means I can edit and update the modification whenever it is needed. This thread is here for you, the RCB players, to speak up and give thoughts about the modification. If you think something is overpowered, then post about it in this thread, same for if you think something is too weak.
Link to the Mod Page
Latest Update - June 2017
2017.06 Bracer is now enabled for Celts.
2017.06 Conquistadors lose their attack delay.
2017.06 Cataphracts movement speed increased to 1.45 to match Belisarius.
2017.06 Bearded Axe now applies to all axethrowing infantry units.
2017.06 Theodoric the Goth reload time reduced from 1.8 to 1.4 and movement speed increased from 1.05 to 1.15.
2017.06 William the Conqueror range increased from 0 to 1.
Update Summary
Changelog May 2015 - June 2017
2017.06 Bracer is now enabled for Celts.
2017.06 Conquistadors lose their attack delay.
2017.06 Cataphracts movement speed increased to 1.45 to match Belisarius.
2017.06 Bearded Axe now applies to all axethrowing infantry units.
2017.06 Theodoric the Goth reload time reduced from 1.8 to 1.4 and movement speed increased from 1.05 to 1.15.
2017.06 William the Conqueror range increased from 0 to 1.
2017.04 Fixed a bug with Goths not being able to research Block Printing.
2017.04 Alexander Nevski renamed to Rambit.
2016.12 Added Advanced Statstics.
2016.12 Block Printing enabled for all Civilizations.
2016.12 Faith enabled for all Civilizations.
2016.12 Treadmill Crane enabled for all Civilizations.
2016.09 Goth Heroes receive +1 Pierce Armour (must research Anarchy to take effect).
2016.09 Teuton Heroes receive +1 Melee Armour (must research Crenellations to take effect).
2016.09 Celts can now research Squires.
2016.09 Mayans are not able to research Plate Barding Armour anymore.
2016.09 Mayans are not able to research Bloodlines anymore.
2016.09 Yeomen no longer give +2 AP to Foot Archers, only +1 AP now.
2016.09 Crenellations can be researched starting from Castle Age.
2016.07 Mordred no longer deal damage to Janissaries.
2016.05 Charlemagne receive +2 AP against Pyramid.
2016.05 The Frankish Unique Technology - Bearded Axe - now gives +1 Range to Charlemagne aswell.
2016.05 Franks Knight-line +20% HP bonus now applies to all Cavalry units.
2016.05 Charlemagne Range reverted back to 3.
2016.03 Enabled Blast Furnace Technology for Byzantines.
2016.03 Mordred rightfully deal full attack damage versus Gates.
2016.03 Increased Mordred Attack Damage versus Gates and Towers by 10, (40->50).
2016.03 Franks can now research Squires.
2016.02 Yeomen modified (Foot Archer Range +1->0, Foot Archer Attack 0->+2).
2016.02 Removed a hidden bonus given by Garland Wars, previously all Aztec Infantry had +1 Melee Armour.
2016.02 Archers of the Eyes Attack Rate reduced (1.79->1.9)
2016.02 Mordred Damage output reduced (80->40 AP vs Buildings).
2016.02 Mordred Attack Rate reduced (.8->1).
10.2015 Mayans can now research Bloodlines.
10.2015 Mayans can now research Husbandry.
10.2015 Aztecs can now research Husbandry.
10.2015 Reverted Chu Ko Nu +10 HP bonus, now they have the standard HP as in the normal game.
8.2015 Mordred Melee and Pierce Armour reverted and nerfed (removed the +1 Bonus and nerfed by 1 also, so total of -2 Melee and Pierce Armour).
8.2015 Mordred HP bonus reverted (-76 HP).
8.2015 Ring Archer Armour readded to Persians.
8.2015 Bracer removed for Persians.
8.2015 Genghis Khan LOS bug fixed (Range and LOS are equal now).
10.002 Bombard Tower stone cost reverted. No longer costs 250 stone to build.
10.002 Cavalry Archers bonus reverted. No longer get +15 HP and +1 AP vs Buildings.
10.002 Paladin bonus reverted. No longer gets +15 HP and +1 AP vs Buildings.
10.002 Bombard Tower bonus against Genghis Khan reverted. No longer kills Genghis Khan in one hit.
Pers are also overpowered since they have bracer(cav archer + elephants combo) and castles are cheaper
also i advise to give aztecs +8 ap back for infa
10.002 Bombard Tower stone cost reverted. No longer cost 250 stone to build.
10.002 Cavalry Archers bonus reverted. No longer get +15 HP and +1 AP vs Buildings.
10.002 Paladin bonus reverted. No longer gets +15 HP and +1 AP vs Buildings.
10.002 Bombard Tower bonus against Genghis Khan reverted. No longer kills Genghis Khan in one hit.
It would be a good indicator of the direction the mod needs to go.
Just my two cents. Not sure why I'm saying this. Highly unlikely I'm going to edit the mod or play the game again.
What AzZzRu is able to do.
[You must login to view link]
I can do some and give you results as raw text it's not much work.
960 FFA matchs civ win rate: [You must login to view link]
Longest match 4h45min
Ideal win rate is 4.53%, not 5.55%, because the calcul is a bit tricky to take account of civs more played than others.
8.2015 Mordred HP bonus reverted (-76 HP).
8.2015 Ring Archer Armour readded to Persians.
8.2015 Bracer removed for Persians.
8.2015 Genghis Khan LOS bug fixed (Range and LOS are equal now).
The following changes were carried out. Hopefully the game will be balanced more a bit now. Nerfs to Mordred will not take place any time soon now, I will have to monitor how the HP and Armour nerfs affect the gameplay.
The Persian technology changes were planned some time ago and should make Persians less overpowered than usual.
Fun fact: RCB had 8400 unique players during the last 4 months.
Another thing of note: If you people want balance you really need to start playing with 8 people every game the way it was meant to be played. That way you have more wiggle room to deal with the strong civs.
That aside, I am planning on removing Chu Ko Nu HP buff you have given them, I will not remove the AP buff. The problem is that many people nowadays go 8 Castle with China and just spam the hell out of Chus until Khan/Harald, which is not really ideal, because of the really fast Creation Time and increased HP it is unusually hard to fight against Chinese. I have not gone through with the final descision yet, so your chance to give input.