Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Roulette Blood
5 User(s) are 이 주제를 읽고 있습니다. (지난 30 분 동안)
0 members, 5게스트
0 members, 5게스트
What's popular right now:
Word Association (78 users)
Photos of Voobly Players (28 users)
New Voobly Client 2.7 (23 users)
CBA PathBlood 1.8.0 (23 users)
1.6 reward campaing (21 users)
Most legendary aoe player (18 users)
TDII (15 users)
Most active threads in past week:
Torneo 1v1 HUMAITA / HUMAITA 1... (32 posts)
🌟 Let's Restart Custom Scenar... (15 posts)
Error al lanzar la partida (4 posts)
AOM Error "Unsupported Grap... (3 posts)
game just closed (2 posts)
no record games anymore in voobl... (2 posts)
how can i download the game? (2 posts)
I showed best chokepoint strategy!
Starting units weaker and progressively unlock better ones with kills.
Heroes start at 400 kills and hero list will upgrade rather than heroes being added on.
All wonders now 10000hp
Enemy/ally units in front spawn area now take auto damage.
Swapped attila with nobunaga.
Removed auto selection triggers.
Fixed a bug where a garrisoned unit can prevent a player from being defeated.
Check original post.
Hopefully no more bugs if you find any please report.
MICH PLZ RATE THIS MAP !!!
There were not any bugs in the first place.